This tutorial shows how to use conditions effectively in Smile Game Builder, including what they are and how they function.
Conditions in SGB are the equivalent of switches in RPG Maker, but they’re used slightly differently in SGB.
This multi-part tutorial explains in detail how to use them effectively.
SGB Animated Talking Tree ModelYou can watch the Animated Talking Tree video I mentioned in the video on Jacob’s YouTube channel.
It’s well worth watching and showcases exactly what you can do in SGB with the right skill and determination.
Working with Conditions (Part 2)
Part 2 will continue with conditions, where if you have a certain ingredient a "potion maker" will automatically appear and run towards you. She’ll then offer to make a potion for you and, depending on your choice, responds before running off into the forest.