Social Media Buttons Website Plugin v1.8 (RMMV)

Social Media Buttons Website Plugin v1.8 (RMMV)

The Social Media Buttons Plugin enables you to display social media buttons (Twitter, Facebook, Google+, YouTube, Pinterest, and your project Website) on the Title Screen, each of which opens the corresponding website in a new window.

You can also use the plugin to send players to a website in-game via events with a simple Plugin Command.

Social Media Buttons/In-Game Website PluginPlugin RequirementsUsage InstructionsCompatibility IssuesPlugin CommandsVideo TutorialDownloadUpdate LogFuture UpdatesPersonal NotesTerms of Use
Version: 3.0 Alpha
Author: Companion Wulf
Platform: RMMV
Script Type: Plugin
Required: None
Filesize: 24 Kb
File Format: JS/ZIP
Release Dates:
  • 3.0 (Pre-Alpha): 16 March 2022
  • 2.0 (Private Beta): 20 June 2021
  • 1.8: 19 May 2020
  • 1.7: 01 May 2018
  • 1.6: 18 August 2017
  • 1.5: 28 August 2016
  • 1.4: 5 August 2016
  • 1.3: 20 July 2016
  • 1.2: 10 April 2016
  • 1.1: 7 April 2016
  • 1.0 (Beta): 3 April 2016
The plugin must be installed in RMMV’s Plugin Manager to run.

The plugin is written with RMMV Version 1.6+ in mind, but it might still work in older versions from 1.3 onwards.

The Social Media Buttons plugin only has five buttons to display: Twitter, Facebook, YouTube, Pinterest, and Website.

Each one can be toggled on or off and will display dynamically centered on the bottom of the Title Screen. When a button is disabled (toggled OFF in the settings), the buttons will reposition accordingly.

NOTE: If playing in a browser, the URL might not open if you have a popup blocker, so make sure you allow it. In Windows versions, a new window will open to display the website.

Full instructions are available in the Social Media Button Help file, as it’s too long to place here.

There shouldn’t be compatibility issues.

There has, however, been a report of conflicts (notably with some of Yanfly’s plugins), but I haven’t been able to replicate any errors.

Conflicts may occur with Yanfly’s External Links Plugin. The Social Media Buttons uses a separate internal URL parser, so there really shouldn’t be any conflicts.

The Social Media Buttons plugin has no additional Plugin Commands.

NOTE: It used to contain a showurl url command, but that was removed and is now integrated into the QEngine plugin (coming soon).

I created a video tutorial on how to use the Social Media Buttons plugin for those who need it.

¶ This video is now out-of-date and does not include Pinterest, which was added in Version 1.7. An updated video (and tutorial) will be uploaded soon.

Download the ZIP file and extract CW_SocialMediaButtons.js directly into the JS folder in your RMMV project. Be sure to read the Terms of Use file as well.
The download file has been temporary disabled. The new Version 3.0 will be uploaded as soon as its beta-testing is completed. Thanks to all beta-testers who have offered feedback and pointers.

Be sure to read the Terms of Use for Scripts/Plugins as well.
For an up-to-date version history log, you can view it in the JS file from within the downloaded ZIP file.
  • Dynamic popup blocker alerter
  • Allow manual positioning of button block (to top left, top right, etc.)
  • Add mouse-over effects for icons??

Because Google+ shut down in March/April 2019, all references to Google+ were removed in the updated version.

Note: After v2.0, I’ll no longer actively update the plugin due to the way that most social media sites use their APIs and SDKs. While it IS possible to share an in-game screenshot and content from within MV, it’s not as easy as it may sound.

This isn’t necessarily from a developer’s perspective, but from the end-user perspective. I don’t want to over-complicate things, so will be keeping it simple and "as is": Promote and share your site on some of the most popular social media sites. And that’s it!

This was inspired by Yanfly’s excellent External Links plugin and something RPG Maker Web said once on Twitter. I integrated it into Adventures of Tryggr, then into Otherworld, but wrote my own to trim out some of the superfluous code and make it more compatible with Otherworld‘s menu.

So based on that same principle, I decided to add a separate block on the Title Screen to contain Otherworld‘s Twitter account and official blogsite, as well as RPG Maker Times Facebook page, rather than putting them in the main menu – to declutter it. I then adapted it for more general use.

This plugin is free to use under CC BY-NC 4.0, but please refer to the RPG Maker Times Terms of Use for other details, including for commercial use.

Credit "Companion Wulf" or "RPG Maker Times" if using this plugin in your projects.