For those who have played Betrayal At Krondor will know precisely what a "Wordlock" is. For those that don’t, it’s basically a chest (or door) locked by a riddle and they will only open once the correct word has been entered.
Once upon a time, I tried recreating the wordlocks in RM2K3, but encountered a few difficulties given its limitations. Everything had to be set up using Events and Common Events, including creating a customized menu specifically for entering the words. It was a nightmare.
However, now one exists for RMVX, thanks to the awesome talent of Modern Algebra. I’ve tried this script and, trust me, it is good – just like revisiting Betrayal of Krondor.
The script and demo can be viewed and downloaded here.