This script puts RMVX into "Developer’s Mode" and allows you to bypass the Title Screen completely for a number of reasons, particularly when playtesting a game in development. It’s basically a skip title script that can be toggled on or off easily.
|Script Type:||Script/Dev Tool|
|Release Date:||26 April 2014|
|Last Update:||13 April 2014|
During development (unless you’re modifying the Title screen itself), you can turn "Developer’s Mode" on and then switch it off to playtest the game all the way through. Then, when the game is finished, the script can be deleted. Or it can be kept in if players want to skip past the title and any beginning cutscenes.
I originally created this during the development of The Gladiator Project, where it became necessary to playtest frequently to fine-tune the layouts and positions of items.
As an example:
def update alias some_aliased_routine aliased_routine unless DEVELOPER_MODE # Appended code end end
That should address any compatibility errors that might arise.
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