Smile Game Builder – Tutorial #2: Creating Maps Overview

Smile Game Builder - Tutorial #2: Creating Maps Overview

This is my second Smile Game Builder tutorial, which is an overview on creating basic maps. This video doesn’t go into much detail, as everything is straightforward. It shows the basics of navigating the map in the editor, placement of tiles and adding events. Video What’s Next? In the next few videos, I’m focusing on events, from simple placements using the presets to more advanced eventing.

Smile Game Builder – Tutorial #1: Short Overview

Smile Game Builder - Tutorial #1: Short Overview

This is the first in a series of tutorials I’m planning for Smile Game Builder. This is just an overview on some of the customizations. Future tutorials will include anything from events to graphics to creating a full game with SGB. Video On A Side Note As a side-note, because I’ve been so busy lately I haven’t been in a position to do any kind of tutorials or updates. I have Sundays off guaranteed, so I think that would be the perfect day for creating tutorials, and so on. I won’t focus as exclusively on Smile Game Builder as I have been, but aim to include other RPG Maker tutorials…

Zelda Forest Maze Demo – Smile Game Builder (Beta)

Smile Game Builder

Remember the Lost Woods forest maze in The Legend of Zelda (NES)? Demo for Smile Game Builder This is a workable variation of it in Smile Game Builder. It was an experiment in an early build to see if it could be done. This is loosely based on an RMXP tutorial I did awhile ago. Here’s the result: At some point in the future, I’ll do a full tutorial on how to do this in Smile Game Builder. That is, after I’ve ironed out a few bugs.

Events Tutorials 2b: Picture Effects – Tinting

RPG Maker Times Blog

This is the third video in the Events Tutorials series and the second in the Picture Effects multi-parter. If you haven’t already, I recommend you watch the first one, Fade In/Out Picture Effects before this one. This how-to video shows how to create a nice tint effect for your pictures. This, in my opinion, is a really cool effect. As always, future tutorials are drawn from different sources or whenever I’m inspired. However, write suggestions for future Events Tutorials in the comments below. Video Tutorial Other RPG Makers The steps in this video will work in other RPG Makers, probably with some tweaking. Setting up is essentially the same, as…

Events Tutorials 2a: Picture Effects – Fading In/Out

RPG Maker Times Blog

This is the second video in the Events Tutorials series. It’s a multi-parter demonstrating how to create some cool picture effects for your RPG Maker games. In the first video (this one), we’ll cover fading pictures in and out on maps for things like chapters. The second video in the series deals with tinting picture effects. There may be more picture effects tutorials in the future. For future tutorials, I’ll draw on different sources or whenever I’m inspired. However, if you have suggestions for future Events Tutorials, let me know in the comments below. Video Tutorial Other RPG Makers The steps in this video will work in other RPG Makers,…

Events Tutorial 1 – Using Party Leaders (RMMV)

RPG Maker Times Blog

This is the first in a series of Events Tutorials I’d like to create. In this first one, Using Party Members, I demonstrate how to access the party leader via events. Not just printing out who’s leading the party in the message box, but also interacting with them and making them interact as leader. For future tutorials, I’ll draw on different sources, including my own techniques and some at Yahoo! Answers. However, if you have suggestions for future Events Tutorials, let me know in the comments below. Video Tutorial Use In Otherworld I used this method in Otherworld, where certain characters must be party leader to progress. This, when combined…

Social Media Buttons/In-Game Website Plugin Tutorial (RMMV)

This tutorial demonstrates how to use my Social Media Buttons/In-Game Website plugin for RPG Maker MV. With the plugin you can place social media buttons (Twitter, Facebook and website) on the Title Screen. You can also call a website from within the game. These will open in a new game window or new tab in your default browser.

Pretitle Movie Plugin for RMMV Finished

Pretitle Movie Snapshot

The Pretitle Movie Plugin is now finished. You can choose the movie to play and it will run before the Title Screen. You can download it here. This is the first "official" plugin I wrote. While I’m familiar with Javascript, I’m not so familiar with MV’s JGSS, as it is Javascript but its structure for MV is a bit different. And I’m still getting used to it and finding my way around. So, for those who can use it, it’s free for non-commercial projects, but please read the Terms & Conditions for additional use terms.

No Movies in Play Movie Event RMMV – Solution

There have been a number of issues, it seems, with the Play Movie event command. Either they’re not playing or they’re not showing up in the event list, even though they’re in the movies folder. There IS no import function in RMMV, as there was in previous RPG Makers, so you now have to manually copy and paste "assets" (resources) into their respective project folders. The Problem The problem as I see it is that since RMMV supports much higher resolutions and can be used on multiple platforms, faster, higher quality graphics and sounds are almost certainly more of a requirement. Older formats are quickly becoming incompatible. So as a…

How To Create Autotiles – Tutorial

Cracked Rabbit Gaming has produced a three-part tutorial on creating autotiles for RMVXA (which follows the same principles in RMVX and RMXP). They are quite long, but they’re comprehensive and are well worth watching through. How to Create Autotiles #1 – Color-Coded Anatomy