This will now be the official blog for RPG Maker Times and will no longer be a "companion" site. The original RPG Maker Times blog will remain, but it will be used mostly for any updates that appear here.
I will be doing a lot of work on it whenever I can, primarily on my days off as time permits, tweaking keywords/tags, posts and layouts, and updating any old posts with links that no longer work. Other projects, including scripts and resources I find or produce will be updated here as well.
Note: There are still some anomalies with the layout and design (CSS), but these will be resolved as time goes by. If something isn’t working – such as "Page Not Found" or a missing link or image – check the To Do List to see if it’s being resolved. If the problem isn’t on the list, feel free to comment below, but remember we have ZERO tolerance for spam/robot comments. Thanks!
A while a go I tested RMVX on Ubuntu and, while it did run it wasn’t without its problems. Things seem to have progressed since then thanks to several updates to Ubuntu itself and Wine/Wine Tricks.
Apparently, it’s now possible to install RMVXA onto Ubuntu (11.10/12.04+ LTS) with very few hitches. Full details on the entire installation process can be viewed on the RPG Maker Web Forum.
Now, at this time I can’t test this out because my old dual-boot Windows 7/Xubuntu computer died a while ago. I haven’t bothered reinstalling Ubuntu on this one. Playtesting, which was a major issue with RMVX when I tested it, doesn’t seem to be too much of a problem here.
Hopefully, someone can benefit from this and share their experiences in the comments. I’ll probably stick with the Windows version of RMVXA for now and, in the future when I upgrade again I’ll test it out.
Here’s a simple tutorial for creating custom RPG Maker icons and sprite sheets in GIMP (Photoshop should work as well since they have similar functions). I’ve been using GIMP for years and this tutorial taught me a few things as well.
This doesn’t go into too much detail on how to create quality icons, but it does give you an idea and provides the easiest way to do so.
The Q-Engine v4.0 is being restructured and rewritten with newer cleaner code before its final release. I’d like it to be perfect first and thoroughly tested before uploading it to the blogsite. This also includes the add-ons:
If you’d like to be a pre-release beta tester, write "BETA TEST" in the comments below. Nearer the time, you’ll have exclusive access to the script right before its release to test for errors and/or incompatibilities.
The Map/Compass HUD script is available. It places a window on the map displaying the current map location and the party’s compass direction (the direction in which it’s moving), as well as the XY coordinates.
Originally written specifically for my upcoming RMXP project Paranormality: Portals, but I decided to release it as a standalone plug-and-play script.
Fortune’s Tavern is a real-time fantasy tavern-simulator, where you assume the role of Mathias Gambridge, owner of this notorious tavern. Your job is to rebuild and renovate the ailing tavern amid a turbulent world at war.
Making a profit is made difficult with infestations, hauntings and zombies, and guests bent on killing one another. There is a plethora of unique features to boost your income and make life reasonably pleasant for your guests.
There is a Kickstarter fund set up for this interesting game, so please consider contributing towards its development and you’ll receive some unique items when the game is released. Come pay day I will be making a payment towards it.
I also have the opportunity and pleasure to be one of the winners of their recent competition, earning me the right to be immortalized as a unique NPC in the game.
The in-game movies, including the Pretitle movie, intended to enhance the story have now been disabled and will not appear in the game (for now temporarily). The reason for this is quite simple: RMXP doesn’t natively support videos. While various scripts to enable movie playing in RMXP exist, the problem doesn’t necessarily lie in the […]
The Gladiator Project has now gone in a different direction. As I was writing the full plot and mapping out how the events along the way lead to the final confrontation, I realised that its current format could no longer work. The original concept was that the game was loosely based around gladiatorial fighting, complete […]
What Is Doom Warrior? Title: Doom WarriorDeveloper: Creaky CorpseOfficial Website: http://www.doomwarrior.com/Current Status: Open BetaRelease Date: TBAPlattforms: PC, Mac, Linux, iOS, Android Doom Warrior is an arena-based, gladiator-bashing game where players take on the roles of savage barbarian warriors, captured from their homelands and forced to fight for the amusement of a paying crowd. You can […]
The RPG Maker Windowskins blog has now merged into RPG Maker Times & Companion. This blog will be kept online for a while, for posterity and reference, but will no longer be actively updated. Updates (including new windowskins and tutorials) […]
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There are some awesome tiles add-ons on this site, primarily for RMVX/VXA. It’s in Portugese, but it’s easy to navigate and figure out. Well worth a visit if not to download anything, then just to browse.
The Magnum of Noches
This is a very good, resource-rich site. Sadly, however, it was announced that updates to the site have ceased. Many of the resources are still online and ready for use, but make sure you credit the original creators accordingly.
This site does have quite a number of quality resources and materials, from iconsets to sideview battlers. It’s well worth checking out.